Andrea Martinelli is a coder, graphic designer and audiovisual artist applying CGI and game engine methodologies to interdisciplinary, research-based film-making and design.
Graduated with a bachelor's degree in visual design from Politecnico di Milano in 2023, he worked in Bruxelles and Milan, developing interactive and immersive installation. He then pursued a master's degree in the Geo-Design department of the Design Academy Eindhoven, where he graduated cum laude with a thesis on gravitational waves astronomy.
In his work, he explores the operational logics of digital and infrastructural systems designed to render legible phenomena lying beyond the threshold of human perception.